Tag: research papers (Page 4 of 5)

Minecraft

Social media, including virtual worlds, has the potential to support children with autism in making friendships, learning pro-social behavior, and engaging in collaborative play with their peers.  However, currently, little is known about how children with autism interact socially in online spaces. Furthermore, there is much more to learn about how technology can support these collaborative interactions. In this study, I propose investigating how a virtual world can be intentionally run alongside other complementary social media (e.g., website, forum, Facebook, Twitter, and Google+) specifically for children with autism. The contribution of this work is to create design guidelines for creating social media systems (including virtual worlds) to support social interactions of children with autism.

Current Publications:

Kathryn E. Ringland. 2019. “Do you work for Aperture Science?”: Researching and Finding the Gamer Identity in a Minecraft Community for Autistic Children. In FDG 2019. [PDF] [BLOG]

Kathryn E. Ringland. 2019. A Place to Play: The (Dis)Abled Embodied Experience for Autistic Children in Online Spaces. In CHI 2019. [PDF] [BLOG]

Kathryn E. Ringland. 2019. “Autsome”: Fostering an Autistic Identity in an Online Minecraft Community for Youth with Autism. In iConference 2019 Proceedings. [PDF] [BLOG]

Kathryn E. Ringland, LouAnne Boyd, Heather Faucett, Amanda L.L. Cullen, Gillian R. Hayes. Making in Minecraft: A Means of Self-Expression for Youth with Autism. In IDC 2017. [PDF] [BLOG]

Kathryn E. Ringland, Christine T. Wolf, LouAnne E. Boyd, Mark Baldwin, and Gillian R. Hayes. 2016. Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism. In ASSETS 2016. [Acceptance Rate: 25%]. Best Paper. [PDF][BLOG]

Ringland, K. E., Wolf, C. T., Faucett, H., Dombrowski, L., & Hayes, G. R. (2016). “‘Will I always be not social?’: Re-Conceptualizing Sociality in the Context of a Minecraft Community for Autism”. In Proceedings of ACM CHI Conference on Human Factors in Computing Systems 2016. [Acceptance Rate: 23.4%]. [PDF][BLOG]

Ringland, K.E., Wolf, C.T., Dombrowski, L., and Hayes, G.R. “Making ‘Safe’: Community-Centered Practices in a Virtual World Dedicated to Children with Autism”. Proceedings of the 2015 ACM International Conference on Computer Supported Collaborative Work, ACM (2015). [Acceptance Rate: 28.3%]. [PDF][BLOG]

Ringland, K.E., Wolf, C.T., Hayes, G.R. (2015, May 15). “The Benefits of Online Play: An Investigation of Virtual Worlds for Children with Autism Spectrum Disorder”. International Meeting for Autism Research Salt Lake City, Utah.

Ringland, K.E., Hayes, G.R. (2014, April 27). “Virtual Worlds: An Alternative Method for Communication for Children with Autism Spectrum Disorder”. Workshop: Supporting Children with Complex Communication Needs. ACM SIGCHI Conference on Human Factors in Computing Systems. Toronto, Canada. [PDF]

Last Updated: September 16, 2019

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News

Video – Disability Day of Mourning: Solace in Online Spaces

CW: violence against people with disabilities March 1st is the Disability Day of Mourning when we honor those with disabilities ...
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Paper on SensoryPaint wins Best Paper Nomination at Ubicomp 2014

Ubicomp LootI am happy to announce that our paper, “SensoryPaint: A Multimodal Sensory Intervention for Children with Neurodevelopmental Disorders” has received Best Paper Nomination at Ubicomp 2014. Many thanks to my awesome co-authors as well as others who helped with editing and other feedback. I presented this paper Sept 17, 2014.

Full citation here:

Ringland, K.E., Zalapa, R., Neal, M., Escobedo, L., Tentori, M., and Hayes, G.R. “SensoryPaint: A Multimodal Sensory Intervention for Children with Neurodevelopmental Disorders”. Proceedings of the 2014 ACM International Conference on Ubiquitous Computing, ACM (2014).

Clothing Tags for Individuals with Visual Impairments

Kate at UMBC SURF Poster Session

August 8, 2012. UMBC SURF Poster Session

Self expression through clothing is inherently visual and is not readily accessible to those with visual impairments. Presently, the best method for conveying information is with high-tech devices that identify fabric colors, but don’t give information about pattern, graphics, washing instructions, or style. Designing clothing tags for the visually impaired user requires that the tags be discreet, comfortable, easy to locate, and that it be reasonably simple to retrieve information from them. With this study we contribute a collection of tagging systems that can be used in future research for the development and testing of fully functional tagging systems that will empower visually impaired users when making clothing decisions.

Ringland, Kathryn. “Accessible Clothing Tags: Designing for Individuals with Visual Impairments”.CHI 2013. Paris, France. May 2013.*

Williams, M., Ringland, K., Hurst, A. “Designing an Accessible Clothing Tag System for People with Visual Impairments”. ASSETS 2013. Bellevue, WA. October 2013.*

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Week 2

I can't believe another week has already gone by!  I guess that's what happens when you keep yourself busy.  Monday ...
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BlueFriends

Stigma associated with depression and mental illness is a widespread problem, often leading to negative health outcomes and discrimination for people with these conditions. Common stigma reduction interventions focus on two strategies: education (increasing basic understanding of the condition) and social contact (humanizing or ‘putting a face’ to the condition). These interventions have been explored in various formats, but little is known about the potential of leveraging online social media outlets to reduce stigma. We propose BlueFriends, an application that seeks to reduce stigma by displaying a shareable information visualization graphic aimed at increasing both education and social contact. This application will employ a predictive model of depression detection on Facebook. It will visualize the potential proportion of depression in a user’s online social network and display an interactive comparison of depression prevalence with other common prevalence levels in the US. BlueFriends expands current stigma reduction interventions by leveraging online social environments. By creating customized visualizations that users can share within their network, we hypothesize that Bluefriends will prompt collective stigma reduction and societal depression awareness.

Haimson, O.L., Ringland, K.E., Simpson, S., and Wolf, C.T. Using Depression Analytics to Reduce Stigma via Social Media: BlueFriends. 2014.

SensoryPaint

Many children with neurodevelopmental disorders, such as autism spectrum disorder, have sensory processing disorders (SPD), which can lead to inappropriate behaviors and impairments. One therapeutic approach to the kinds of SPD frequently observed in children with neurodevelopmental disorders involves the use of a variety of tools including objects with various textures and tactile sensations, mirrors, and Multisensory Environments (MSE) saturated with visual and audible stimuli and specialized equipment for sensory stimulation. However, children with SPD each have a unique prescription for the amount of stimulation they require for the therapy to be effective. MSE must be physically altered before each child receives therapy.

MSE

Traditional Multisensory Environments uses mirrors, lights, and objects with different tactile feedback.

Colored rubber balls of different sizes.

Various sizes and colors of balls used in SensoryPaint.

SensoryPaint is an interactive surface with the capability of superimposing the user’s reflection on a projected surface and “painting” this surface with balls of different textures and colors, which was designed to augment traditional therapies. This software uses a Kinect to detect the movements of the user and the balls. The user’s image is reflected on the screen, as well as their shadow superimposed on their reflection. SensoryPaint is a software originally developed at CICESE in Ensenada, Mexico.

paintSplash

Mode with painting and splashes.

strawberryColor

Coloring Book Mode with the user using two different colors to fill in the strawberry shape.

Initial studies of the SensoryPaint system are focused on uncovering the potential of this technology to support sensory integration, including stimulus sensitivity, body awareness, motor functioning, and attention and engagement.

Ringland, K.E., Zalapa, R., Neal, M., Escobedo, L., Tentori, M., and Hayes, G.R. “SensoryPaint: A Multimodal Sensory Intervention for Children with Neurodevelopmental Disorders”. Proceedings of the 2014 ACM International Conference on Ubiquitous Computing, ACM (2014).

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Winter Update, Grad School News

Hello! Here’s just a quick update from me. The first 6 months of my graduate school experience has just flown by. I’m now in my second week of winter quarter. Phew!

First, I want to just make an observation about my experience so far before I get into the news segment of this post. I have had moments of sheer anxiety and insecurity, but those seem to be balanced out with moments of happy triumph. An email I received recently really sums up why there is this oscillation of confidence. The contents of the email were along the lines of “You have a really awesome idea, I’m impressed with you. Why aren’t you talking more in class? You should sit in the front row.” And this is what grad school is all about: small moments of celebration followed by many moments of pushing you to the next level. I’m learning to treasure my little celebrations and embrace all the criticism because it’s going to make me a much stronger person in the long run.

Talking more in class discussion? I’ll save that subject for a different blog post.

Onto the news!

My team submitted a project to the iConference Social Media Expo competition and made it to the final round. We will be flying to Berlin the first week of March to present our work. My favorite part of the project was editing together the video for it. You can see the video and read our abstract on my portfolio page.

I also presented my poster at ASSETS 2013 in October for work I did on the Clothing Tagging Systems for the Visually Impaired. While I probably won’t be doing further work on this project, I got a lot of valuable feedback. The experience I gained from this project has influenced much of the work I am currently doing and will be doing in the future.

I have a couple more projects in the works that I’m excited to share with everyone when they are a little further along. Stay tuned!

Competitive Edge 2013, Week 4 & 5- New XP

It has been five weeks since I started this Competitive Edge program and got a jump start on graduate school life. I will admit that it has had its ups and downs. However, I can safely say that I am doing something that actually inspires me to wake up in the morning and go into work every day. The only other time I felt this way was when I was doing my DREU project last summer at UMBC- my first taste of life as a researcher. I have definitely found something to be passionate about and if there are bumps along the way, they are well worth the effort to overcome them.

In the last two weeks, I have accomplished a lot and gained a lot of new experience points. I’ll just talk about some of my experiences so that you can get an idea of all the different things going on in my life at the moment.

Presentations. It’s the dreaded event that anyone doing research has to deal with. Being able to present effectively is important for disseminating findings from your work. During Week 4, I was asked to give a short presentation of my planned research project to the STAR Group. We have weekly meetings where people have a chance to get the group’s opinion on research ideas or project planning. I gave a short talk on my project that I had just started planning. I will be honest that my presentation style still needs work, but that’s why we practice. I was also very nervous because this was the first presentation I was giving as a graduate student to my peers (and advisor). I had extreme anxiety over being judge “not good enough”. Anytime I have tried something new this summer, I will admit that I have fears that people will realize that I got into grad school as a fluke and they’ll realize I really don’t belong here. I am told by many more senior grad students that this is a perfectly normal feeling and that it does not really ever go away. Awesome.

After the STAR Group presentation (where I did learn a little bit about how to deliver a more effective presentation and no one told me I shouldn’t be in grad school), I gave another presentation, this time to my fellow Competitive Edge students and mentors. I will be honest, I was not nearly as nervous about this presentation. Partly, I knew that this group wouldn’t be judging me as harshly (not that my STAR Group was judging me harshly, but it’s all perception…). And, partly, I had a little more experience to go off of.

I have at least one more presentation practice with Competitive Edge this summer and then I have to give my presentation at the Summer Research Symposium on August 15th. People ask me if I am nervous about it, but I have to honestly say “not really”. I know by the time I reach the 15th, I’ll be adequately prepared and there’s no use wasting energy being nervous now. Talk to me 20 minutes before I go on stage and you’ll get a much different answer.

IRB. The Institutional Review Board (IRB) is put in place to protect those that are participating in human subjects research. I whole-heartedly believe it is a very important process to have in place for a number of reasons. However, when one is the researcher that has to get their project approved by IRB, it can be a fairly intensive process- especially for newbies like myself.

The perks of the process were that I got to put myself down as Lead Researcher (and consequently take all the responsibility for the paperwork that that title implies). Nothing boosts the self-confidence like seeing your name next to the title “Lead Researcher”. The process also helped me clarify exactly what I wanted to do step-by-step for the study. It was like writing out a detailed research plan, which I think would be really helpful for any project. It forced me to work with my advisor to clarify details I was unsure of and helped me focus my research questions.

The downside, of course, is that I spent five days filling in paperwork and creating all the required documents. It was extremely time consuming and exhausting. When it was finished, I felt like I should have been relieved to turn it in, but instead I just felt anxious about whether or not I did everything correctly. The other downside to the process, is that now I have to wait. I cannot recruit subjects or start my study until I receive approval, which could take several weeks. Luckily, I have plenty to do in the meantime!

Spending Other People’s Money. This probably sounds weird, but I am finding spending money that is not mine extremely unnerving. As part of the preparation process for my project, this last week I have had to start procuring all the equipment needed. I was fine with the idea of doing this, but when it came to that actual deed, I had a minor panic attack. I realize, I’m not your average bear and do have a tendency to react with stronger emotions than most. But it was something that happened, so I will still write about it. I had all sorts of guilt and questioned everything I bought. “Is this the right thing? Am I going to get in trouble?” Completely irrational. My solution is to either never require equipment again (unlikely, unfortunately) or to somehow deal with these irrational fears. Hopefully, with experience, it will get better. I guess I didn’t expect to be the one to actually do the buying. We needed a computer for the study, so I give my advisor the specs. She says “Ok, go down to the bookstore and get whatever you need…” It’s very intimidating when all the responsibility falls on your shoulders, I guess. I’ll be honest, I haven’t even opened the box for the computer yet because I am so scared I bought the wrong thing or did something wrong. Pretty crazy, I guess.

Allowing Myself Downtime. This is a super important point that I keep forgetting. It’s okay to work hard and push until something gets done (especially with deadlines involved), but I have to remember that it is equally okay to take time off. This weekend, for instance, with the exception of wanting to write this blog, I am not even thinking about work. And this blog is more therapeutic anyway.

Learning To Be Myself, Whoever That Is.  I am finding that I am not like a lot of the other students in my cohort. And that’s perfect alright. We get along during workshops and are quite friendly. But I am not the sort of person that goes to bars or clubs. I don’t feel a burning need to do things on the weekends. I am actually perfectly happy curling up at home with a good book or video game. And that’s okay. I am just in a different space than many of the other people I’ve come across. I guess I could categorize myself as “settling down” or more sort of family oriented. It was different at WSUV because a lot of people had families and lives outside of school. There wasn’t a lot of pressure to drink, party, or stay up late. I’m happy for people who want to do those things, I just don’t want to do them myself.

Large-Scale Multitasking. I have to juggle a lot of different tasks at once. I have my project (which has several balls in the air right now), Competitive Edge requirements (which don’t especially overlap with my project), networking inside my lab and outside, maintaining my household, and making sure Kyle remembers who I am. I am working on my research project which I am hoping will turn into a submission to a conference while simultaneously working on my NSF GRFP proposal (will give all the dirt on this in a separate blog post) and working on past research (my ASSETS poster was accepted, YAY!). I feel like there is a lot in the air and I’d better not let anything drop!

Stay Tuned! I’ll be keeping you posted on my research project progress and I am planning a blog entry dedicated to NSF GRFP. Until then, DON’T PANIC!

Getting Started, Competitive Edge 2013

This summer I am participating in a program at the University of California, Irvine called Competitive Edge. The aims of the program are to give minority (and women) incoming graduate students a “competitive edge” on their Ph.D. programs.

After a successful drive from Washington down to southern California, we settled into our new home in campus housing adjacent to the UCI campus. One benefit of the Competitive Edge program is the early move in for the student housing. We had a couple days to acclimate before I started my program. This was spent mostly setting up house and trying to get used (mostly unsuccessfully thus far) to the heat.

A highway going through dry land.

Road to Irvine, CA.

The first day of the program was orientation, including a campus tour, luncheon, and a ropes course. Yes, a ropes course. Most of the folks back home would probably have a hard time imagining me up on a ropes course because, honestly, heights really aren’t my thing. But it happened. And I even did the zipline at the end.

Competitive Edge Students gathered near the ropes course.

Competitive Edge Students gathered near the ropes course.

Group of students at ropes course.

Competitive Edge Students after the ropes course.

Each week, the Competitive Edge will be holding workshops to help us make the most of our grad school experience. So far, I have attended workshops on Research Resources, various informational sessions on the types of fellowships available, a workshop on the Ford Foundation fellowship, and a session outlining the NSF GRFP. From here on out, the workshops get more specific into the application process. We will be getting feedback on our essays, proposals, CVs, and even on how we give presentations. At the end of the program, on August 15, we will each be giving a 10 minute presentation on our research at the Research Symposium. All in all, this program is definitely designed to make us much stronger graduate students.

The rest of the week I get time to do research in my own lab. I am a member of the Star Group in LUCI. I will be working on researching assistive technology for those with Autism. This past couple weeks, I have been doing background reading and getting settled in the lab. I will be working with a great group of people in my lab (everyone is really friendly and more than willing to collaborate) and I’m excited to really start working.

Daily Log: CHI2013 Day 4

So, I’ve finally found time to write my last day of CHI entries. I was sad to see CHI be over, but on the other hand, four days of solid conference is a lot of conference.

I first attended Vint Cerf‘s talk in the morning (he was one of the inventors of the internet). I thought the whole talk was interesting. He discussed how everything is now going on the internet and it’s important that standards be created so everything can talk to each and talk to the aliens when they come to visit from outer space.  The best part of his talk, however, was when he ended the first part of his talk and launched into the necessities of accessibility. Now this just happens to be my area of interest. And apparently, not enough people are interested, unfortunately.

Vint Cerf talks about Computer Conversations

Vint Cerf talks about Computer Conversations

Star Trek and Ubiquitous Computing, Talking to a Mouse

Star Trek and Ubiquitous Computing, Talking to a Mouse

Vint Cerf at the Podium

Vint Cerf at the Podium

Slide on Accessibility

Slide on Accessibility

I then went the session on Autism. I enjoyed listening to all the papers presented. The first (Why Do They Still Use Paper? Understanding Data Collection and Use in Autism Education by Marcu et al.) covered why teachers and caretakers in schools were still using paper to keep track of all the student records. Basically it comes down to: there is no really good software solution yet for schools. The second paper (TOBY: Early Intervention in Autism through Technology by Venkatesh et al.) was about the Toby Play Pad, which is an app that is meant as an early intervention tool when parents find out their child is autistic. It targets four developmental areas: sensory, imitation, language (receptive and expressive), and social (eye gaze, joint attention). The third paper (Evaluation of Tablet Apps to Encourage Social Interaction in Children with Autism Spectrum Disorders by Hourcade et al.) was on a method to evaluate tablet apps for encouraging social interaction. The fourth paper (Investigating the Use of Circles in Social Networks to Support Independence of Individuals with Autism by Hong et al.) was about social media and using social networks to support youth with autism. This helps shift the burden off over-reliance on the primary caregiver and spreads it around to other people in the youth’s social circles.

In the afternoon, I also attended a panel with Vint Cerf discussing accessibility and what’s currently being done. It’s nice to know some big names in computing are concerned about this and maybe it will get more attention this way.

Finally, here is a slide show of the rest of Paris, in case I don’t get around to a post about that part of my trip:

Daily Log: CHI2013 Day 3

Today I slept in and woke up in time to attend the Student Research Competition presentations. They were very good and gave me some good insight into how I should think about my own future presentations.

I then ate lunch from the grocery store at the bottom of the convention center. It is Labor Day and many of the restaurants are closed, along with most of the shops as well. Yesterday, Amy gave me some really great advice about how to choose sessions. So I looked over the schedule and tried to be more deliberate about the sessions I was choosing.

After lunch I attended two sessions. The first was on Mental Health. I really liked all of the papers presented there. These included a discussion about personhood in dementia, using a mobile app to track elements in Bipolar Disorder, supporting caregivers of patients with depression, and objects to help with Dialectical Behavioral Training for those with Borderline Personality Disorder. The first paper had interesting insights about the sense of self. People often talk about it as if it is something you can lose, but perhaps it is better to think of it as something that can be externalized by the people around you. The app for Bipolar Disorder was interesting, of course, because of my closeness to that particular topic. The paper about depression was interesting because the study was conducted in Japan. There caregivers are reluctant to tell their close friends and family about their loved one suffering from depression. I wonder if the same would be true in the US. And finally, the paper on DBT was great because it is another topic dear to my heart. The researchers actually created physical objects to help patients understand and go through their DBT training. For instance, they created a crystal ball that pulses with the heartbeat of whoever is holding it. The ball can be personalized by embedding meaningful objects into the crystal. The user can hold this ball while doing their mindfulness exercises. It’s really fantastic and I would love to have one of my own!

The second session I attended was Design for Children. These papers were also very good. I learned a lot about how researchers can use children in the design process (for things that will ultimately be used by children). I got a good glimpse of the idea of Participatory Design, which I hadn’t really formally encountered before.

After the sessions I walked back to the hotel in a torrential downpour. Seems like a good evening to stay in a take it easy. I am on vacation in Paris, after all!

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