Tag: research with children

CHI 2019 Recap Part 1: Play and Technology

Given that I’ve recently returned from CHI, I thought I would write up a few of my thoughts in a little mini-series of blog posts. Some, like this one, will be related to research, while others will be related more to going to the conference and my reflections on academia and HCI more broadly given my experiences in Glasgow.

an open diary with blurred writing, flower pressed into middle of book

One of the opportunities I had this year, as a newly minted PhD, was to chair a session (that is, run the session of paper presentation, introduce the speakers, hand out the best paper awards, ask questions if the audience is shy, and, most importantly, keep to time). It was a fun job and gave me a chance to engage with the speakers for some great papers! So, I thought I would recap some of the highlights about play and technology that piqued my interest during the conference.

Play (with/through/around technology) is one of the pillars of my research, as you can read in the blog recapping my own paper presentation at CHI. The other work I saw presented was a nice compliment to my own research. One paper, “Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences,” was about an outdoor play activity that teaches children how to code. This game also had a social component with children working together to create game rules (which translated as ‘code’). Another paper, “Group Interactions in Location-Based Gaming: A Case Study of Raiding in Pokémon GO,” also looked at social aspects of play in outdoor spaces. I think there’s a lot of interesting avenues of this research at the intersection of play (indoor or outdoor, virtual or physical), technology, and social interactions.

A toddler holding up a toy camera

These papers give a us a road map forward in terms of understanding children’s play in the 21st Century. What most excites me about this work is I can see the opportunity here to be inclusive. Children with disabilities can benefit from augmenting environments with technology. I have seen this in my own work and I can see the natural extensions of some of the work above to move into disability spaces. In fact, Microsoft seems to also be moving a similar direction with the announcement of augmented reality Minecraft. This space is new and exciting, and I think with a little forethought and care we can make this inclusive for everyone.

Video: Design of EAPSI Project App

Here’s a short video of my design motivation and sketches of my communication app for Japanese children with autism. After consulting with my mentor at Hiroshima University, Dr. Norimune Kawai, I finished the basic sketches last week and have been hard at work coding a prototype for iPad. Coming up next: the development of the app. Stay tuned!

Because It’s a FAQ…

I just wanted to write a short blog entry about this whole “grad school” thing because I’ve been getting some questions about what exactly it is I’ll be doing in the next few months.

This fall I’ll start towards my PhD in Informatics from the University of California Irvine. My research area is in Assistive Technology and I think I’ll be doing my work in the area of tech helping kids with Autism and chronic illness. I really won’t know my research space until I get into the work and get a feel for what I’m doing.

The way grad school works, at least in the field of tech and computer science, is that when a school offers you acceptance there is usually some sort of funding package that comes along with it. For instance, a lot of schools will offer 3 years of funding, which usually covers tuition and then gives you a monthly stipend. In order to earn that monthly stipend, depending on the school, of course, you work 20 hours a week doing research or TAing. In my case, I’ll be expected to TA one year and then do research projects for the remaining time in the program. After you second year or so, you have usually settled on an advisor and a research path and can start getting grants for the work you are doing. This will be in lieu of “working” for the department. I have been getting some questions as to how I’m going to live while getting my PhD and there is the answer: I’ll be getting paid to do it. Yes, it won’t be as much money as I could be making as a programmer straight out of my bachelor’s degree, but if I wanted to be a programmer, I wouldn’t be going to grad school. I’ll still be making way more money than I’m currently earning, and I guess that’s the perspective I’m going in with. I’ll be quite comfortable with what I have.

I’m going to grad school because I love doing the research. This is what I learned from completing my DREU at UMBC last summer. That really was the one of the best experiences I have ever had in terms of my own personal growth. At this point in time, I haven’t really thought PAST earning my PhD; it’s be a long road just to get this far. I’m sure that in due course, it will become apparent where I want to pursue my career, whether it is in industry or academia.

Do feel free to email me if this didn’t clear things up for you. I’m quite happy to talk about all the in’s an out’s! =D

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