Tag: grad school (Page 4 of 6)

Minecraft

Social media, including virtual worlds, has the potential to support children with autism in making friendships, learning pro-social behavior, and engaging in collaborative play with their peers.  However, currently, little is known about how children with autism interact socially in online spaces. Furthermore, there is much more to learn about how technology can support these collaborative interactions. In this study, I propose investigating how a virtual world can be intentionally run alongside other complementary social media (e.g., website, forum, Facebook, Twitter, and Google+) specifically for children with autism. The contribution of this work is to create design guidelines for creating social media systems (including virtual worlds) to support social interactions of children with autism.

Current Publications:

Kathryn E. Ringland. 2019. “Do you work for Aperture Science?”: Researching and Finding the Gamer Identity in a Minecraft Community for Autistic Children. In FDG 2019. [PDF] [BLOG]

Kathryn E. Ringland. 2019. A Place to Play: The (Dis)Abled Embodied Experience for Autistic Children in Online Spaces. In CHI 2019. [PDF] [BLOG]

Kathryn E. Ringland. 2019. “Autsome”: Fostering an Autistic Identity in an Online Minecraft Community for Youth with Autism. In iConference 2019 Proceedings. [PDF] [BLOG]

Kathryn E. Ringland, LouAnne Boyd, Heather Faucett, Amanda L.L. Cullen, Gillian R. Hayes. Making in Minecraft: A Means of Self-Expression for Youth with Autism. In IDC 2017. [PDF] [BLOG]

Kathryn E. Ringland, Christine T. Wolf, LouAnne E. Boyd, Mark Baldwin, and Gillian R. Hayes. 2016. Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism. In ASSETS 2016. [Acceptance Rate: 25%]. Best Paper. [PDF][BLOG]

Ringland, K. E., Wolf, C. T., Faucett, H., Dombrowski, L., & Hayes, G. R. (2016). “‘Will I always be not social?’: Re-Conceptualizing Sociality in the Context of a Minecraft Community for Autism”. In Proceedings of ACM CHI Conference on Human Factors in Computing Systems 2016. [Acceptance Rate: 23.4%]. [PDF][BLOG]

Ringland, K.E., Wolf, C.T., Dombrowski, L., and Hayes, G.R. “Making ‘Safe’: Community-Centered Practices in a Virtual World Dedicated to Children with Autism”. Proceedings of the 2015 ACM International Conference on Computer Supported Collaborative Work, ACM (2015). [Acceptance Rate: 28.3%]. [PDF][BLOG]

Ringland, K.E., Wolf, C.T., Hayes, G.R. (2015, May 15). “The Benefits of Online Play: An Investigation of Virtual Worlds for Children with Autism Spectrum Disorder”. International Meeting for Autism Research Salt Lake City, Utah.

Ringland, K.E., Hayes, G.R. (2014, April 27). “Virtual Worlds: An Alternative Method for Communication for Children with Autism Spectrum Disorder”. Workshop: Supporting Children with Complex Communication Needs. ACM SIGCHI Conference on Human Factors in Computing Systems. Toronto, Canada. [PDF]

Last Updated: September 16, 2019

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Video – Disability Day of Mourning: Solace in Online Spaces

CW: violence against people with disabilities March 1st is the Disability Day of Mourning when we honor those with disabilities ...
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GamerGate Lecture up on YouTube

Last week, I co-led a lecture on GamerGate. This was meant to give our class (Computer Games and Society) a small taste of the GamerGate controversy. First time giving a large-lecture hall talk! It was nerve-wracking, but exciting. I’ll leave it here for you to enjoy.

EAPSI Alum Advice for Applicants

Pink lotus blossom

I have been getting questions about the EAPSI application process, so I thought I would save everyone some time and write a quick blog post about my experience. I will probably update this as needed (when I think of new things or someone asks me a new question).

Firstly, for those who don’t know what EAPSI is, it is a summer internship opportunity that is funded through the NSF that gives student researchers a chance to conduct research in various Asian/Pacific countries. As an EAPSI 2014 Fellow, I was able to spend 10 weeks in Hiroshima, Japan conducting research at the university there. NSF has a lot of really great information on their website, which I highly encourage you to read through if you are thinking about applying.

As a caveat, my experiences are particular to the Japan EAPSI fellowship. Each country has a different relationship with NSF, differing numbers in terms of applicants they will take, etc. For instance, it is a fact that the countries where the primary language spoken is English have a much lower acceptance rate. The non-English speaking countries, like Japan, have much higher acceptance rate (I heard the number 40% floating around, but can’t verify that).

Now, I’ll present my advice as someone who had their fellowship application accepted.

  1. You have to have a good idea of who you will be working with in the country of your choice. In face, you will not get accepted as a fellow without a letter of support from that person. What I did for Japan is searches on the web for anyone who might be related to my area. When I didn’t hear back from anyone, I had my advisor send some emails. In the end, I found someone who was not directly in my field, but he was someone who could use my expertise (as someone who can built and evaluate tech). We emailed back and forth several times, while I worked out a potential summer study plan*. SAVE all these emails and attach them to your application. NSF wants proof that you have a working relationship of some kind with your potential host.
  2. You don’t need international experience, so don’t stress it. It’s more important that for your application that you have a relationship with your potential host researcher (see #1). You also don’t need to be able to speak the language of your country of interest. NSF is more interested in sparking collaboration and giving students a new opportunity.
  3. Have very clear Intellectual Merit and Broader Impacts categories in your application. If you have applied for the GRFP, then you know how important these categories are. Make sure you have lots of both.
  4. It needs to be clear that you know how to plan a research project that will take place in the allotted time. You only have 8 or 10 weeks, depending on which country you go to. That’s not very much time at all. Be able to articulate the work you will do leading up to the summer and how you will possibly extend your work (and your new international collaboration) into the future after the summer has finished.
  5. Look through the slides and handbooks from the NSF EAPSI website. These were super informative for me when I was writing my proposal and application.

Here are the quotes from my IM and BI categories of my proposal:

Intellectual Merit. The intellectual merit of this project includes an examination of how designing assistive technology can occur in a cross-cultural practice, particularly between Japanese and American researchers. This project will also result in a prototype of an Augmentative and Alternative Communication (AAC) device for Japanese speaking users. In addition, the work from this project will contribute to the development of a framework to facilitate cross-cultural design of assistive technology. I plan on disseminating the results of my proposed work through academic publication at conferences, such as CHI and UBICOMP, and relevant academic journals.

Broader Impacts. This project will ultimately benefit children with ASD, their caregivers, and with which peers they interact. The project will strengthen international ties between USA and Japan as I collaborate with researchers from Hiroshima University. This project will allow me, as an underrepresented student, to gain experience researching internationally. I intend to share this work and experience at conferences, such as the Grace Hopper Celebration of Women in Computing and the Richard Tapia Celebration of Diversity in Computing, aimed at underrepresented students in both graduate and undergraduate school. This will bring awareness of my work to underrepresented groups in computing fields and help draw more women, minority, and students with disabilities to graduate school. I will also keep a blog during my experience in Japan on my personal website. As part of my studies at UCI, I plan to continue to mentor undergraduate students and to continue to develop technologies that can be used to assist children with disabilities.”

*In truth, this plan did not really end up happening due to a lot of different things, which is totally okay and normal. We still did some amazing research.

Additional questions can be left as comments here or emailed to me at kringlan [at] uci [dot] edu.

Hope this was helpful!

Video: Development of EAPSI Project App Part 1

I’ve been making steady headway into my project development. This last week, I overcame some large hurdles which should mean smoother sailing this week. My favorite part? How iOS has speech synthesizing built right in.

Also- I realize the Japanese isn’t perfect! I promise, I’ll have a native speaker (or two) review my app before I show it off properly. 🙂

Video: Design of EAPSI Project App

Here’s a short video of my design motivation and sketches of my communication app for Japanese children with autism. After consulting with my mentor at Hiroshima University, Dr. Norimune Kawai, I finished the basic sketches last week and have been hard at work coding a prototype for iPad. Coming up next: the development of the app. Stay tuned!

Autism App Jam 2014 – DanceCraft

Dance

I am participating in this year’s Autism App Jam on team DanceCraft. Find out more on my team’s website: dancecraftforautism.wordpress.com.


EAPSI 2014

cloth fish flying in hiroshima

At the Hiroshima Flower Festival 2013. Photo Credit: Severn Ringland.

In the fall of 2013, I applied for the NSF’s East Asia Summer Institute Program and was accepted February 3, 2014. The abstract to my proposal:

While there are a variety of available Augmentative and Alternative Communication (AAC) devices available for individuals with Autism Spectrum Disorder in the United States, these devices are infrequently found for users in Japan especially in their native language. A culturally appropriate AAC system for use with Japanese children will be designed using participatory design workshops with stakeholders from Hiroshima University. During this project she will come to better understand the process of designing assistive technology as it occurs between local stakeholders in Japan and American researchers and to create a framework to help facilitate this kind of work in the future.

Click here for a full version of my proposal.

Last Updated: April 3, 2014

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Winter Update, Grad School News

Hello! Here’s just a quick update from me. The first 6 months of my graduate school experience has just flown by. I’m now in my second week of winter quarter. Phew!

First, I want to just make an observation about my experience so far before I get into the news segment of this post. I have had moments of sheer anxiety and insecurity, but those seem to be balanced out with moments of happy triumph. An email I received recently really sums up why there is this oscillation of confidence. The contents of the email were along the lines of “You have a really awesome idea, I’m impressed with you. Why aren’t you talking more in class? You should sit in the front row.” And this is what grad school is all about: small moments of celebration followed by many moments of pushing you to the next level. I’m learning to treasure my little celebrations and embrace all the criticism because it’s going to make me a much stronger person in the long run.

Talking more in class discussion? I’ll save that subject for a different blog post.

Onto the news!

My team submitted a project to the iConference Social Media Expo competition and made it to the final round. We will be flying to Berlin the first week of March to present our work. My favorite part of the project was editing together the video for it. You can see the video and read our abstract on my portfolio page.

I also presented my poster at ASSETS 2013 in October for work I did on the Clothing Tagging Systems for the Visually Impaired. While I probably won’t be doing further work on this project, I got a lot of valuable feedback. The experience I gained from this project has influenced much of the work I am currently doing and will be doing in the future.

I have a couple more projects in the works that I’m excited to share with everyone when they are a little further along. Stay tuned!

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